ATI, Sumi; RN, Bustanul Iman; PAMESSANGI, Andi Arif; ASTUTI, Sindi. Application of the Gamification Model in Islamic Religious Education Learning to Increase Student Learning Motivation in Vocational High Schools. Educational Journal of Learning Technology, [S. l.], v. 2, n. 3, p. 198–207, 2025. DOI: 10.58230/edutech.v2i3.48. Disponível em: https://edutekjournal.com/contents/article/view/48. Acesso em: 6 oct. 2026.